Modules

Stardust Global module.
Data_Controller This disk represents all of the "data" in the game (e.g.
Demo_Controller Logic for loading the demo game.
Formation_Controller Functions for computing formations.
Miniature Represnts a miniature of a unit.
Movement_Controller Logic for moving units.
Order_Token Order Tokens.
Play_Area Represents the active table.
Spawn_Controller Funtions for spawning miniatures.
Target_Controller Targeting/LOS sub-system
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