Modules
| Stardust | Global module. |
| Data_Controller | This disk represents all of the "data" in the game (e.g. |
| Demo_Controller | Logic for loading the demo game. |
| Formation_Controller | Functions for computing formations. |
| Miniature | Represnts a miniature of a unit. |
| Movement_Controller | Logic for moving units. |
| Order_Token | Order Tokens. |
| Play_Area | Represents the active table. |
| Spawn_Controller | Funtions for spawning miniatures. |
| Target_Controller | Targeting/LOS sub-system |